Remedy Entertainment debuted a brand new gameplay trailer for the upcoming FBC: Firebreak during the Future Games Show Spring Showcase today.

Aside from an earlier update on the development team successfully conducting a closed technical test with external players for the game back in December 2024, news on Firebreak has been scant. Until now.

During one of the livestream’s final moments it was revealed that the upcoming three-player, co-op, multiplayer, FPS, set in the world of Control, will be available in summer 2025, on PlayStation Xbox and PC via Steam. FBC: Firebreak will also be available day one with Xbox Game Pass.

Set in the world of Control, and self-published by Remedy themselves, the game is set within a mysterious federal agency under assault by otherworldly forces, known as the Hiss. As a years-long siege on the agency’s headquarters reaches its boiling point, only Firebreak — the Bureau’s most versatile unit — has the gear and the guts to plunge into the building’s strangest crises, restore order, and blast their way back from the brink.

The gameplay trailer featured fast and furious battles against the Hiss, in addition to rogue sticky notes that not only attach themselves to the players, but which come together to form larger enemies. Your objective? Get through the waves of enemies and make it through the containment door to the next next zone. Oh and making it to any one of the standard Control safe rooms will attract enemies, making you wonder if the goodies inside are really worth it.

Those who have played 2019’s Control will be aware of ‘Altered Items’ — everyday things that have taken on bizarre and often dangerous new extra-dimensional properties. The Oldest House is filled with them. In Firebreak, players get to use some to make the game that much weirder. Did we say weirder? We meant fun. Here’s the lowdown from Remedy Community Manager Julius Fondem:

As a Firebreaker, you are a badass combat engineer who descends deep into The Oldest House to solve paranatural crises, and to achieve this, you are given an assortment of normal and, well, not so normal tools by The Federal Bureau of Control. These come in the form of three bespoke Crisis Kits, each containing a unique Tool like the Crank-Operated Fluidic Ejector, an improvised device like the BOOMbox, and an Altered Augment.

Altered Augments are Altered Items that the Federal Bureau of Control has contained and harnessed for approved use by the Firebreak Initiative. So basically, the Federal Bureau of Control is in deep trouble and decided to make weapons out of paranatural objects they barely understand and gave them to their brave first responders. Surely, nothing can go wrong.

The Garden Gnome (AI9)

The Garden gnome s a regular looking garden gnome that is all but normal. You can attach the Garden Gnome to the Electro-Kinetic Charge Impactor which allows you to fire it towards your enemies. Once it lands, it will summon a lightning storm around it, damaging and stunning all creatures in its area and draining all energy from surrounding batteries. However, be careful! The Garden Gnome walks around and doesn’t discern friend from foe. Unless you want to play a teeny tiny prank on your crewmates. In that case, no need to be careful.

The Piggy Bank (AI16)

The Piggy Bank attaches to the end of the Wrench, and when you swing your Wrench around, it deals massive damage in a large arc in front of you and shatters, releasing a paranatural coin tornado that damages all creatures in it, but don’t worry, the Piggy Bank reassembles itself back together after the tornado makes its way back to you! Just be sure to not hit your friends with the tornado as getting hit by a multitude of coins in the face is considered rude in some cultures.

The Teapot (AI44)

The Teapot attaches to the top of the Crank-Operated Fluidic Ejector (COFE) giving it the ability to shoot boiling water at enemies. When the Teapot is attached to the COFE, the tool deals the burning condition and cannot overheat. Do note that this also means that the COFE now damages teammates and cannot clear any other conditions from them except the cold condition. Lastly, the Teapot does not actually come with any real tea. Sorry, tea lovers.

Remedy’s Firebreak reveal comes on the heels of Creative Director Sam Lake’s receipt of a Lifetime Achievement Award at the Games Developer Conference in San Francisco yesterday — the auteur’s second such win of 2025. The award was presented by long-time Remedy collaborator Matthew Porretta (Alan Wake, Control).

Future Games Showcase brings viewers world premieres, exclusive game demos, developer interviews and new trailers from upcoming AAA and indie studios. The Spring Showcase was hosted by Jennifer English (Shadowheart, Baldur’s Gate 3) & Nolan North (Nathan Drake, Uncharted).

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